Make your research limitless

Mobile-powered VR headset combined with eye-tracking and EEG sensors

LooxidVR LooxidVR

Why LooxidVR?

Hardware Usability

Hardware Usability

What’s unique about LooxidVR is that it helps researchers integrate VR into their research in the simplest way. No longer do researchers need to invest time and energy into setting up different types of equipment (VR headsets, EEG sensors, and eye-tracking cameras) for each purpose. LooxidVR enables them to collect the user’s eye and brain data simultaneously during a VR experience.

LooxidVR offers a solution with its comfortable design – headset foam pads, dry EEG electrodes, and built-in eye-tracking cameras. By simply wearing our headset, subjects can be fully immersed in the experiment setting, making the output of the research much more accurate and reliable.

Automatic Time Synchronization

Automatic Time Synchronization

LooxidVR facilitates time synchronized acquisition of eye and brain data, as well as VR contents and interaction data (Unity event logs). Once the researchers in cognitive neuroscience, psychology, and BCI fields create VR contents in the Unity platform, LooxidVR enables the researchers to easily get their subjects’ time-synchronized eye and brain data through our Unity SDK.

In particular, by simply setting the start/end times for experiments, the user’s raw eye and brain data are synchronized with the time when the actual stimuli are presented. During the experiments, the eye and brain data transmitted from LooxidVR will be displayed on the screen of LooxidVR application, which helps researchers to easily check and manage the user’s status as well as the progress of their experiments.

Easy-to-use API

Easy-to-use API

LooxidVR helps researchers utilize their own VR contents/applications in their human behavior research by offering its easy-to-use API, which instructs them to easily connect their apps with LooxidVR according to their needs. The researchers can implement reliable data acquisition software into their experiments through our API.

In addition, our API allows researchers to store the subjects’ eye and brain data into their desktops over a USB connection in real-time. Through its API, they can directly access the subjects’ raw eye-tracking and EEG data recordings with the event logs. Furthermore, Researchers who buy the LooxidVR are notified of any further API updates.

Applications

Healthcare

Healthcare

For psychological disorders such as depression, ADHD, help researchers broaden their researches by tracking the patient’s mental status during tasks involved with VR therapy and speeding up their treatment and recovery

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Education/Training

Education/Training

Measure students’/employees’ moment-by-moment engagement with VR educational/training contents, level of understanding, and offer valuable insights into an effective adjustment of their learning process

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Marketing and Consumer Research

Marketing and Consumer Research

Reveal genuine, spontaneous emotional responses of consumers to a new product or advertisement in a virtual setting, and thereby acquire more valuable insights into the consumer behaviors and needs

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BCI Research

BCI Research

Evaluate and optimize user experience in VR, a perfect test-bed for new interface prototypes as safety is maintained and expenses are reduced, using eye-tracking and brain activity analysis

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Components

LooxidVR Headset

LooxidVR Headset & Mask

Mobile-powered VR headset providing an optimal setting for collecting users’ physiological signals such as EEG and eye-tracking data.

VR Controller

VR Controller

A simple wireless (BLE) controller. Controls VR contents and recognizes hand motion for more seamless user experience and interaction in VR.

Development Kit

Development Kit

Developer’s guide – Includes how to develop VR applications in Unity, store and manage data, and implement timestamp-based data synchronization.

Specifications

EEG Sensors

Channel

Up to 6 channels

Electrode Type

Dry electrodes on flexible PCB

Gain

x24

Signal Input Coupling

DC

Sampling Frequency

250, 500, 1000Hz

Eye Tracker

Sensor

Fully synchronized binocular infrared camera

Resolution

1280 x 400

Frame Rate

Up to 120fps

Angle of View

68°

LED

840nm LEDs

Power & Environment Conditions

Interface

USB 2.0

Supply Power

USB +5V DC

Consumption Current

Max. 500mA

Operating Temperature

10~40°C

Operating Humidity

30~80%

Storage Temperature

-20~60°C

Storage Humidity

20~90%

VR Controller

Function

Tracking, hand interactive control, touch

Connection

Bluetooth 4.2 (BLE)

Delay

15ms

Battery

2 x AAA battery (not included)

Dimensions

122mm x 37mm x 26mm (LxWxH)

Weight

50g (without batteries)

Material

ABS, PC

Mechanical Specs

Dimensions

270mm x 198mm x 165mm (LxWxH)

Weight

650g

Material

ABS, PC, Fiber

System Requirements

OS

macOS (Sierra, High Sierra, Mojave)
Windows 10 64 bit
Linux (Ubuntu) (TBD)

USB

1x USB 2.0 port or newer

Hard Disk Space

1GB available

Screen Resolution

1680×1050 or higher

Unity Version

2018.2.0f2 or newer

Recommended Mobile Phones

Google

Pixel
Pixel 2
Pixel XL
Pixel XL2

Samsung

Galaxy S8
Galaxy S9

Motorola

Moto Z
Moto Z2
Moto Z Force

Huawei

Mate 9 Pro
Mate 9 Porsche Design

ZTE

Axon 7

Honors